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necromants-tome-7d2d-3-2/Config/vehicles.xml
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XML

<config>
<!-- Костяной скакун (1.7.0, 01.10.2026). vehicles.xml наследования не знает - это копия
ванильного vehicleMotorcycle (игра 3.3) под именем сущности necroBoneSteed. Отличия:
recipeName -> предмет necroBoneSteedPlaceable (его и возвращает подбор скакуна), без
honkEvent (гудок открывает двери торговца - скакуну незачем). Мотор молчит
(BoneSteedEnginePatch) - слышны только колёса, гудок велосипедный. Топливо - кровавые сферы
в ячейках модификаций (BoneSteedFuelPatch), канистрой не заправить. -->
<append xpath="/vehicles">
<vehicle name="necroBoneSteed">
<property name="cameraDistance" value="3.5, 5"/>
<property name="cameraTurnRate" value=".2, .35"/>
<property name="upAngleMax" value="70"/>
<property name="upForce" value="1"/>
<property name="steerRate" value="130"/>
<property name="steerCenteringRate" value="90"/>
<property name="tiltAngleMax" value="20"/>
<property name="tiltThreshold" value="3"/>
<property name="tiltDampening" value=".22"/>
<property name="tiltDampenThreshold" value="8"/>
<property name="tiltUpForce" value="5"/>
<property name="motorTorque_turbo" value="1400, 500, 2100, 650"/>
<property name="velocityMax_turbo" value="9.8, 6, 14, 8"/>
<property name="brakeTorque" value="3000"/>
<property name="hopForce" value="1, .8"/>
<property name="unstickForce" value="1"/>
<property name="waterDrag_y_velScale_velMaxScale" value="1.7, .9, .1"/>
<property name="wheelPtlScale" value="1"/>
<property name="hornSound" value="bicycle_horn"/>
<property name="recipeName" value="necroBoneSteedPlaceable" />
<property class="chassis">
<property name="class" value="Chassis"/>
<property name="paint" value="M"/>
</property>
<property class="engine">
<property name="class" value="Engine"/>
<!-- Частиц нет: ванильные дым/огонь в нашем бандле без материалов - розовые кубы (01.10). -->
<property name="fuelKmPerL" value=".2"/>
<property name="foodDrain" value=".002,.0101"/><!-- driving/turbo, motorcycle -->
<property name="gear1" value="
500,2500, -1400,800,0, 700,2000,900,
Vehicles/Motorbike/motorbike_accel_1,
,
0, .7, 1, .1, -9, .15, .1, Vehicles/Motorbike/motorbike_idle_lp,
-.3, .1, .1, .4, -.05, 9, .2, Vehicles/Motorbike/motorbike_run_lp
"/>
<property name="gear2" value="
500,2500, -2000,1000,2000, 620,2200,800,
Vehicles/Motorbike/motorbike_accel_2,
Vehicles/Motorbike/motorbike_decel,
-.2, -.02, .1, .2, -1, 1, .1, Vehicles/Motorbike/motorbike_run_lp
"/>
<property name="gear3" value="
500,2500, -2000,1000,2000, 570,2200,1000,
Vehicles/Motorbike/motorbike_accel_3,
Vehicles/Motorbike/motorbike_decel,
-.21, -.05, .1, .2, -1, 1, .1, Vehicles/Motorbike/motorbike_run_lp
"/>
<property name="gear4" value="
500,2500, -2000,1000,2000, 500,9999,9999,
,
Vehicles/Motorbike/motorbike_decel,
-.25, -.08, .55, .55, -1, 1, .1, Vehicles/Motorbike/motorbike_run_lp
"/>
<property name="sound_start" value="Vehicles/Motorbike/minibike_start_"/>
<property name="sound_shut_off" value="Vehicles/Motorbike/minibike_shutoff_"/>
<property name="sound_no_fuel_shut_off" value="Vehicles/Motorbike/motorbike_empty"/>
</property>
<property class="fuelTank">
<property name="class" value="FuelTank"/>
<!-- Уровень бака скакуна считается по сферам в ячейках (BoneSteedFuelPatch):
4 сферы x 120. Мода бака нет - ячейки заняты кровью. -->
<property name="capacity" value="480"/>
</property>
<property class="handlebars">
<property name="class" value="Steering"/>
<property name="transform" value="M/Forks"/>
<property name="steerAngle" value="0, 30, 0"/>
<property name="IKHandLPosition" value="-.3362, .4901, -.1789"/>
<property name="IKHandLRotation" value="-7.2919, 77.3004, 29.6909"/>
<property name="IKHandRPosition" value=".3353, .4747, -.1735"/>
<property name="IKHandRRotation" value="4.1479, 105.6533, -158.7339"/>
<property name="paint" value="handlebar"/>
</property>
<property class="seat0">
<property name="class" value="Seat"/>
<property name="pose" value="30"/>
<property name="position" value="0, 0, 0"/>
<property name="rotation" value="0, 0, 0"/>
<property name="exit" value="-.9,0,0 ~ .9,0,0 ~ 0,0,-1.5 ~ 0,0,1.6 ~ 0,1.5,0"/>
</property>
<property class="seat1">
<property name="class" value="Seat"/>
<property name="pose" value="31"/>
<property name="position" value="0, 0, 0"/>
<property name="rotation" value="0, 0, 0"/>
<property name="exit" value="-.9,0,-.7 ~ .9,0,-.7 ~ -.6,0,-1.5 ~ -.6,0,1.6 ~ 0,1.5,-.6"/>
<property name="mod" value="seat"/>
<property name="modT" value="M/Seat"/>
</property>
<property class="wheel0">
<property name="tireTransform" value="M/Forks/Wheel0"/>
<property name="torqueScale_motor_brake" value=".15, .5"/>
</property>
<property class="wheel1">
<property name="tireTransform" value="Wheel1"/>
<property name="torqueScale_motor_brake" value="1, 1"/>
</property>
<property class="headlight">
<property name="class" value="Headlight"/>
<property name="bright" value=".9"/>
<property name="transform" value="M/Forks/HeadLights/Lights"/>
<property name="matT" value="M/Forks/HeadLights"/>
<property name="matEmissive" value="808080"/>
<property name="mod" value="light"/>
<property name="modT" value="M/Forks/LightMod"/>
<property name="modOnT" value="M/Forks/LightMod/Lights"/>
<property name="modMatEmissive" value="909090"/>
<property name="tailEmissive" value="c0c0c0"/>
</property>
<property class="armor">
<property name="class" value="VehiclePart"/>
<property name="mod" value="armor"/>
<property name="modT" value="M/Forks/Armor"/>
<property name="modRBT" value="Armor"/>
</property>
<property class="storage">
<property name="class" value="Storage"/>
<property name="mod" value="storage"/>
<property name="modT" value="M/Storage"/>
</property>
</vehicle>
</append>
</config>