Релиз 1.6.1: исправление роз (бутоны и цветы висели на полклетки); документы, ModInfo, заметки Nexus

Исправление - ModelOffset 0,0,0 у стадий 2 и 3 кровавой розы (ModelEntity по умолчанию поднимает модель
на 0.5). Код (DLL) тот же, что в 1.6.0.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
AlexCube
2026-10-17 00:09:09 +03:00
co-authored by Claude Opus 5.5
parent 98101a4d2e
commit 16a1eac52c
6 changed files with 13 additions and 8 deletions
+1 -1
View File
@@ -4,6 +4,6 @@
<DisplayName value="Necromancer's Tome" />
<Description value="A dark necromancy progression for 7 Days to Die 3.3: a skill that grows from the dead you put to rest, a bone knife, undead servants, possession of zombies and beasts, the Snake Spirit, the Mind Palace, the Blood Tide and a story-ending Black Portal. Fully localized into 13 languages. Single-player; requires EAC off." />
<Author value="Alex Cube" />
<Version value="1.6.0" />
<Version value="1.6.1" />
<Website value="https://www.alexcube.ru/7-days-to-die-moi-mody/kniga-nekromanta-necromancer-s-tome/" />
</xml>