Документы к релизу 1.6.0: README, описание Nexus, сайт, ModInfo, заметки к версии
Описания переписаны короче, крючками вместо перечня механик (указание 12.10: «привлекать, а не спойлерить»): без цифр, клавиш и рецептов, подробности - в книге в игре. Версии: 1.6.0 для игры 3.3, 1.4.3 для 3.2. История версий в README свёрнута до строки на версию. NEXUS_FILE_SUMMARY (244 знака) и NEXUS_CHANGELOG (строка = пункт). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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NEW: the Snake Spirit. At night the Necromancer's Knife lets you leave your body and hunt the undead as a snake - through buildings and through the air, while your body lies defenceless.
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NEW: possession. With an empty hand you can slip into a zombie and fight, jump, open doors and use its own tricks - the screamer calls the dead, the cop detonates, and others have theirs. First-person view with the zombie's own arms.
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NEW: possess your own servants. The Grave Vulture flies and scouts, the bear tanks and roars, the wolf hunts and carries a small bag, the dog smells everything around, the rat slips through buildings. All of them can feed on carrion.
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NEW: the Mind Palace - a place inside your own head, entered from the knife's menu at night.
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NEW: the Necromancer's Tome - a book with chapters that open as you play: the archmage's letter, the knife, every servant, possession and the Blood Tide.
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NEW: the Blood Tide. On blood moon night the spirit cannot leave the body, but the knife becomes a sword.
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NEW: the Grave Rat with its own model, an early servant. Servants now guard their master, and summoning a new one recalls the old - one at a time.
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NEW: the Bone Steed - a motorcycle of bones that runs on blood. The Geo-Ossuary - a block that mines ore from blood.
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NEW: the blood rose. Plant blood seeds, grow black roses and press them in the mortar into juice that replaces Necromancer's Blood in many recipes.
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NEW: red Victim corpses decay into remains that keep their loot; rarely a red corpse yields a skull, which can also be placed as a decoration.
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NEW: a chalkboard to write on, nine new Necromancy challenges, the mod's own models for the knife, cans, blood, the pyramid and the grimoires.
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CHANGE: the Knife's power attack now costs health, more with Dead Storm. The Pyramid of Heresy is now called the Pyramid of Negation.
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FIX: many smaller fixes found on stream tests, among them the mortar floating above its block, the character's toolbelt showing during third-person possession, and possessed zombies skipping punches when an enemy was close.
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Drop-in over 1.5.x, saves carry over. For game 3.3; game 3.2 stays on 1.4.3. Single-player. The mod ships Harmony libraries, so EasyAntiCheat must be off.
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