From b6566d2f9e69240b61fe68f541001427e3c19cb1 Mon Sep 17 00:00:00 2001 From: AlexCube Date: Fri, 23 Oct 2026 12:12:18 +0300 Subject: [PATCH] README Co-Authored-By: Claude Opus 5.5 --- README.md | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) create mode 100644 README.md diff --git a/README.md b/README.md new file mode 100644 index 0000000..f38f174 --- /dev/null +++ b/README.md @@ -0,0 +1,22 @@ +# Reusable Tin Cans + +A 7 Days to Die mod by Alex Cube. Eat the beans, keep the can. + +- Every canned food leaves an empty tin can behind. +- Fill the can at any water, just like a glass jar. +- Boil it right in a campfire, no cooking pot needed: a metal can sits in the coals on its own. +- Drink and get the can back for the next round. +- A tin can holds less than a glass jar, and murky water is just as risky. + +Own models for the empty can and for cans of murky and clean water. Text in 13 languages. +XML and assets only, no DLL. Made and tested on 7 Days to Die 3.3. + +## Install + +Unzip into the game's `Mods` folder so that you get `Mods/ReusableTinCans/ModInfo.xml`. +Multiplayer: install on the server and on every client. + +Necromancer's Tome 1.6 and older already has these cans inside - do not install this mod next to it. +From Necromancer's Tome 1.7.0 on, the Tome ships this mod in its own folder. + +Removing the mod removes the cans from inventories and chests of existing saves.