From 98101a4d2eee3efa297efdafe49b622caebe122b Mon Sep 17 00:00:00 2001 From: AlexCube Date: Fri, 16 Oct 2026 23:46:16 +0300 Subject: [PATCH 1/2] =?UTF-8?q?=D0=9A=D1=80=D0=BE=D0=B2=D0=B0=D0=B2=D0=B0?= =?UTF-8?q?=D1=8F=20=D1=80=D0=BE=D0=B7=D0=B0:=20=D0=B1=D1=83=D1=82=D0=BE?= =?UTF-8?q?=D0=BD=D1=8B=20=D0=B8=20=D1=86=D0=B2=D0=B5=D1=82=D1=8B=20=D0=BD?= =?UTF-8?q?=D0=B5=20=D0=B2=D0=B8=D1=81=D1=8F=D1=82=20=D0=B2=20=D0=B2=D0=BE?= =?UTF-8?q?=D0=B7=D0=B4=D1=83=D1=85=D0=B5=20(ModelOffset=200,0,0)?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Claude Opus 5.5 --- Config/blocks.xml | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Config/blocks.xml b/Config/blocks.xml index ed3af8f..129a50c 100644 --- a/Config/blocks.xml +++ b/Config/blocks.xml @@ -401,6 +401,9 @@ + + @@ -415,6 +418,9 @@ + + From 16a1eac52cd56a08dde8c2ad62a8f0bccba0fbde Mon Sep 17 00:00:00 2001 From: AlexCube Date: Sat, 17 Oct 2026 00:09:09 +0300 Subject: [PATCH 2/2] =?UTF-8?q?=D0=A0=D0=B5=D0=BB=D0=B8=D0=B7=201.6.1:=20?= =?UTF-8?q?=D0=B8=D1=81=D0=BF=D1=80=D0=B0=D0=B2=D0=BB=D0=B5=D0=BD=D0=B8?= =?UTF-8?q?=D0=B5=20=D1=80=D0=BE=D0=B7=20(=D0=B1=D1=83=D1=82=D0=BE=D0=BD?= =?UTF-8?q?=D1=8B=20=D0=B8=20=D1=86=D0=B2=D0=B5=D1=82=D1=8B=20=D0=B2=D0=B8?= =?UTF-8?q?=D1=81=D0=B5=D0=BB=D0=B8=20=D0=BD=D0=B0=20=D0=BF=D0=BE=D0=BB?= =?UTF-8?q?=D0=BA=D0=BB=D0=B5=D1=82=D0=BA=D0=B8);=20=D0=B4=D0=BE=D0=BA?= =?UTF-8?q?=D1=83=D0=BC=D0=B5=D0=BD=D1=82=D1=8B,=20ModInfo,=20=D0=B7=D0=B0?= =?UTF-8?q?=D0=BC=D0=B5=D1=82=D0=BA=D0=B8=20Nexus?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Исправление - ModelOffset 0,0,0 у стадий 2 и 3 кровавой розы (ModelEntity по умолчанию поднимает модель на 0.5). Код (DLL) тот же, что в 1.6.0. Co-Authored-By: Claude Opus 5.5 --- ModInfo.xml | 2 +- NEXUS_CHANGELOG_1.6.1.txt | 2 ++ NEXUS_DESCRIPTION.bbcode | 2 +- NEXUS_FILE_SUMMARY_1.6.1.txt | 1 + README.md | 10 ++++++---- SITE_DESCRIPTION.html | 4 ++-- 6 files changed, 13 insertions(+), 8 deletions(-) create mode 100644 NEXUS_CHANGELOG_1.6.1.txt create mode 100644 NEXUS_FILE_SUMMARY_1.6.1.txt diff --git a/ModInfo.xml b/ModInfo.xml index 17bd635..8e90523 100644 --- a/ModInfo.xml +++ b/ModInfo.xml @@ -4,6 +4,6 @@ - + diff --git a/NEXUS_CHANGELOG_1.6.1.txt b/NEXUS_CHANGELOG_1.6.1.txt new file mode 100644 index 0000000..dae472e --- /dev/null +++ b/NEXUS_CHANGELOG_1.6.1.txt @@ -0,0 +1,2 @@ +FIX: blood rose buds and blooming roses floated half a block above the planter. The plant model was lifted by the game's default model offset; now it stands on the soil. +Nothing else changed. Drop-in over 1.6.0 or 1.5.x: saves carry over, roses already planted fix themselves. diff --git a/NEXUS_DESCRIPTION.bbcode b/NEXUS_DESCRIPTION.bbcode index 06404bd..6128011 100644 --- a/NEXUS_DESCRIPTION.bbcode +++ b/NEXUS_DESCRIPTION.bbcode @@ -42,7 +42,7 @@ Updating from 1.5.x: replace the folder, saves carry over. To uninstall, delete [size=5][b]Requirements[/b][/size] [list] -[*][b]7 Days to Die 3.3: version 1.6.0. 7 Days to Die 3.2: version 1.4.3.[/b] Both are on the Files tab. Each build tells you in the main menu if it is started on the wrong game version. +[*][b]7 Days to Die 3.3: version 1.6.1. 7 Days to Die 3.2: version 1.4.3.[/b] Both are on the Files tab. Each build tells you in the main menu if it is started on the wrong game version. [*][b]EasyAntiCheat must be off[/b] - the mod uses Harmony patches. [*][b]No other mods required.[/b] Harmony itself ships with the game. [*][b]Single-player.[/b] The mod was made for single-player from the start. It reworks a number of the game's own mechanics - corpses, loot, zombie behaviour - and a server isn't necessarily built for that, so in multiplayer some things may not work. The story scenes also play there without stopping time, since vanilla pauses only in single-player. diff --git a/NEXUS_FILE_SUMMARY_1.6.1.txt b/NEXUS_FILE_SUMMARY_1.6.1.txt new file mode 100644 index 0000000..3cb3e4a --- /dev/null +++ b/NEXUS_FILE_SUMMARY_1.6.1.txt @@ -0,0 +1 @@ +Fix for 1.6.0: blood rose buds and flowers no longer float half a block above the planter. Nothing else changed - drop-in over 1.6.0 or 1.5.x, saves carry over. For game 3.3. Single-player, EAC off. \ No newline at end of file diff --git a/README.md b/README.md index 7e42148..2f4db4e 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ *English version below — scroll past the Russian half.* -**Версия 1.6.0** — для 7 Days to Die 3.3. Для игры 3.2 — версия 1.4.3. Каждая сборка на чужой версии игры сама скажет, что несовместима. Автор: Alex Cube. +**Версия 1.6.1** — для 7 Days to Die 3.3. Для игры 3.2 — версия 1.4.3. Каждая сборка на чужой версии игры сама скажет, что несовместима. Автор: Alex Cube. - Страница мода: https://www.alexcube.ru/7-days-to-die-moi-mody/kniga-nekromanta-necromancer-s-tome/ - Nexus Mods: https://www.nexusmods.com/7daystodie/mods/12547 @@ -63,7 +63,7 @@ `%APPDATA%/7DaysToDie/` (подходят обе, если её нет — создайте). 3. Запустите игру. Навык «Некромантия» появится на панели навыков крафта сразу. -Версия 1.6.0 — для игры 3.3, версия 1.4.3 — для игры 3.2 (обе на Nexus во вкладке Files). +Версия 1.6.1 — для игры 3.3, версия 1.4.3 — для игры 3.2 (обе на Nexus во вкладке Files). Обновление поверх 1.5.x: сейвы переносятся. Рассчитан на одиночную игру. Мод переделывает ряд механик самой игры (трупы, добычу, поведение @@ -75,6 +75,7 @@ ## История версий +- **1.6.1** — исправление: бутоны и цветы кровавой розы висели над грядкой на полклетки. - **1.6.0** — дух змеи, одержимость зомби и своих питомцев, чертоги разума, книга некроманта с главами, слуги охраняют хозяина (один за раз), могильная крыса, костяной скакун, гео-оссуарий, кровавая роза и ступка, кровавый прилив и нож-меч, останки красных трупов, череп и @@ -98,7 +99,7 @@ # Necromancer's Tome (English) -**Version 1.6.0** — for 7 Days to Die 3.3. For game 3.2 use version 1.4.3. Each build tells you if it is started on the wrong game version. Author: Alex Cube. +**Version 1.6.1** — for 7 Days to Die 3.3. For game 3.2 use version 1.4.3. Each build tells you if it is started on the wrong game version. Author: Alex Cube. - Mod page: https://www.alexcube.ru/7-days-to-die-moi-mody/kniga-nekromanta-necromancer-s-tome/ - Nexus Mods: https://www.nexusmods.com/7daystodie/mods/12547 @@ -161,7 +162,7 @@ Polish, Brazilian Portuguese, Russian, Turkish, Simplified and Traditional Chine `%APPDATA%/7DaysToDie/` (either works; create it if it is not there). 3. Start the game. The Necromancy skill appears in the crafting skills panel right away. -Version 1.6.0 is for game 3.3, version 1.4.3 is for game 3.2 (both on the Nexus Files tab). +Version 1.6.1 is for game 3.3, version 1.4.3 is for game 3.2 (both on the Nexus Files tab). Drop-in over 1.5.x: saves carry over. Built for single-player. The mod reworks a number of the game's own mechanics (corpses, loot, @@ -173,6 +174,7 @@ To uninstall, delete the folder. The mod's items and blocks will be gone from th ## Version history +- **1.6.1** - fix: blood rose buds and flowers floated half a block above the planter. - **1.6.0** - the Snake Spirit, possession of zombies and of your own servants, the Mind Palace, the Necromancer's Tome with chapters, servants that guard their master (one at a time), the Grave Rat, the Bone Steed, the Geo-Ossuary, the blood rose and the mortar, the Blood Tide and the diff --git a/SITE_DESCRIPTION.html b/SITE_DESCRIPTION.html index 772564d..d26b81b 100644 --- a/SITE_DESCRIPTION.html +++ b/SITE_DESCRIPTION.html @@ -38,7 +38,7 @@
  • Запустите игру. Навык «Некромантия» появится на панели навыков крафта сразу.
  • -Версия 1.6.0 — для игры 3.3, версия 1.4.3 — для игры 3.2 (обе на Nexus во вкладке Files). Обновление поверх 1.5.x: сейвы переносятся. +Версия 1.6.1 — для игры 3.3, версия 1.4.3 — для игры 3.2 (обе на Nexus во вкладке Files). Обновление поверх 1.5.x: сейвы переносятся. Рассчитан на одиночную игру. Мод переделывает ряд механик самой игры (трупы, добычу, поведение зомби), а сервер не обязательно на такое рассчитан, поэтому в мультиплеере часть вещей может не работать. Сюжетные сцены там проиграются без остановки времени: пауза игры работает только в сингле. @@ -97,7 +97,7 @@ Fully localized into 13 languages: English, German, Spanish, French, Italian, Ja
  • Start the game. The Necromancy skill appears in the crafting skills panel right away.
  • -Version 1.6.0 is for game 3.3, version 1.4.3 is for game 3.2 (both on the Nexus Files tab). Drop-in over 1.5.x: saves carry over. +Version 1.6.1 is for game 3.3, version 1.4.3 is for game 3.2 (both on the Nexus Files tab). Drop-in over 1.5.x: saves carry over. Built for single-player. The mod reworks a number of the game's own mechanics (corpses, loot, zombie behaviour), and a server isn't necessarily built for that, so in multiplayer some things may not work. The story scenes also play there without stopping time, since the game pauses only in single-player.