Убран замер фризов FreezeProbe; закоммичены звук, пирамида и necroboneshiv
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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Claude Opus 5.5
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@@ -66,7 +66,6 @@ namespace NecromancerTome
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NecroMailbox.Init();
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Possession.Init();
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BloodTide.Init();
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FreezeProbe.Init();
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RemainsDecay.Init();
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// PyramidWardPatch.cs's TEFeaturePyramidWard needs no Init() call - it's discovered
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// automatically by the engine's own TileEntityCompositeData reflection scan (see that
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